high-explosive bombs, laser-guided bombs, cluster bombs, and napalm bombs got realistic damage and splash radius while their reloading time was slowed and standardized as one of the balance changes. 250kg bombs carpet-bombing should reliably destroy things now.ģ9 different multi-purpose aircraft units)Īir-to-ground missiles got realistic damage and splash radius while their reloading time was slowed and standardized as one of the balance changes. Some old models of jet cannon have not been changed because of a lack of dataĪerial bombs, i.e. More realistic jet cannon's rate of fire, up to 9000 rounds per minute ![]() Standardization of jet cannon according to caliber, all those 30 mm single-barrel jet gun is no longer a peashooter (A properly positioned radar gun can quickly destroy dozens of passing helicopters in a short time) (10 different AAG units from before 1980)Īim time reduced from 1 second to 0.65 seconds, as a comparison, the vanilla photoelectric AAG aim time was unified at 1 second Improved radar Anti-Aircraft Gun anti-saturation attack capabilityĪim time reduced from 1 second to 0.3 seconds, and as a contrast, the M163, the vanilla fastest aim radar gun, has an aim time of 0.2 seconds (meaning a significant increase in opening Helo Rush costs) This change combined with the reality of Anti-Aircraft Gun damage realization can make Helo Rush without Suppression of Enemy Air Defenses support undergo way heavier losses More realistic Anti-Aircraft Gun's rate of fire, up to 4,500 rounds per minute More realistic Anti-Aircraft Gun's anti-ground range, in addition to OTOMATIC, the anti-ground range of the anti-aircraft gun can reach up to 1925m Indirect firing ability for engineering tanks and flamethrower tanks/cars/boats, the NAPLAM that were visually fired in an arc can finally be fired over obstacles.Īir rockets damage realization, 57mm rockets are no longer useless and 122mm rockets are even more powerfulĪnti-Aircraft Gun damage realization, 20mm and 35mm anti-aircraft artillery no longer share the same HE The naval gun in the realism MOD indirectly firing (Range is similar to the original direct shot, ranging from 4-6 km, indirect aim time nerfed according to caliber) (The number of units changed correspondingly is in the parentheses)ġ00mm and above caliber naval gun's new indirect firing ability To make the unit capacity of the Red Dragon as realistic as possible, in the premise of the overall principle of the mod, in accordance to the original data as the overall balance benchmark, and in order to ensure BOTH the balance of the game and the gameplay. The new units and upgrade units are consistent with the game unit model, and there is no M1A55 in the mod (referring to the behavior of representing M1A2 with a T-55 model, or representing the Leopard 2A7 with the Challenger 2 model, etc.). The core game mechanism and system are not changed, like the maximum detection distance of each class of units, and the minimum targeting time of each class unit. In order to match the original map size and ensure gameplay, the maximum range and movement speed for each category of the unit will not be changed significantly. Here is a repost of a thorough introduction for RBB mod version V2.22 since an English version of the introduction became available recently: The mod had couple hundred active players at the moment, and they are organizing 10v10,1V1,2V2,3V3, 4V4 mod game from time to time. ![]() However, the mod does support English because some of the mod players prefer English as the game language. The mod didn't show up in the English world and this appears to be the first post that introduced it. This is a fan-run community, we are not affiliated with the creators of the Wargame Series. If you just want to share a video of yours every now and then you do not need to ask for such permission. ![]() please contact the moderators and ask for permission beforehand. Go to /r/combatfootage OR /r/MilitaryGfys for specific content.Ĩ) No advertising without moderator approval.īefore you advertise a discord channel, tournament etc. This includes Warchat screenshots.ħ) Combat footage is allowed if loosely connected to wargame. No threats or suggestions of harm, racial, sexist, or homophobic slurs will be tolerated. Guides and game commentary are welcome.ģ) Dank Memes are allowed, within reason.Ĥ) Any images must be hosted on a reputable image hosting site, no shady sites please.ĥ) Any off-topic content will be removed at the mods discretion.Ħ) Be civil. Any post or comment containing that content will be deleted and the user will be banned.Ģ) No posts involving "Let's Plays". Wargame: Red Dragon Extensive Video Tutorialġ) Do not talk about obtaining pirated versions, cheats, trainers, hacks or any other game breaking programs. New to Wargame? Check out /r/wargamebootcamp Game Guides Everything you need to know about the Wargame series.
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